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Simul @ b: Laboratory of 3D simulations for the development of digital teacher competence

Simul @ b: Laboratory of 3D simulations for the development of digital teacher competence

EDU2013-42223-P

2014 - 2017

The challenges of the Knowledge Society need a teacher capable of integrating Information and Communication Technologies in the design of learning processes; But the most recent studies show deficiencies in teachers in practice and in training in the whole of the State in terms of their digital competence in teaching (a competence that integrates ICT in learning to make it more effective). From this context, the project Simul @ b: Laboratory of 3D simulations for the development of digital teacher competence (ref EDU2013-42223-P) proposes to design a virtual laboratory that is inserted in the training plans of the future teachers Aimed at ensuring the acquisition of its digital teaching competence. This virtual laboratory is part of the enormous educational possibilities of virtual worlds (3D simulation environments) and is guided by the principles of transformative pedagogy, which seeks high quality learning that involves a true transformation of the adult discent. Methodologically, the design process of this virtual laboratory will be guided by the principles of research for educational design (EDR), which after an initial design and foundation process will seek the validation of the laboratory taking into account different successive prototypes progressively more consistent , More practical and more effective.

Participants

Name Institution
Mercè Gisbert Cervera Universitat Rovira i Virgili
José María Cela Ranilla Universitat Rovira i Virgili
Mar Camacho Martí Universitat Rovira i Virgili
Luis Marqués Molías Universitat Rovira i Virgili
Josep Holgado García Universitat Rovira i Virgili
Juan González Martínez Universitat Rovira i Virgili
Ramon Palau Martín Universitat Rovira i Virgili
Janaina M. de Oliveira Universitat Rovira i Virgili
Virginia Larraz Rada Universitat d’Andorra
Francesc Marc Esteve Mon Universitat Rovira i Virgili
Vanessa Esteve González Universitat Rovira i Virgili
Cinta Espuny Vidal Universitat Rovira i Virgili
José Luis Lázaro Cantabrana Universitat Rovira i Virgili
Jordi Coiduras Rodríguez Universitat de Lleida
Xavier Carrera Farran Universitat de Lleida

Support programs

General objective

Design, implementation and evaluation of a 3D simulations laboratory for the development of the Digital Teaching Competence of Primary and Secondary Education teachers.


Specific objectives

O.1: To analyze the programs and processes of teacher training in terms of Digital Competence Teacher.

O.2: Conceptually delineate the basic concepts that articulate the project.

O.3: Design and / or adapt a technological environment to support the 3D laboratory for the acquisition of the Competition.

O4: Design and implement a training scenario based on simulations in a 3D virtual world to develop the Digital Teaching Competence of teachers of Primary and Secondary Education.

O5: Design and implement a process of evaluation of the Digital Teaching Competence acquired by the users of the laboratory.

O6: Apply and disseminate the results of the project both in the scientific-academic and in the environment.

The methodology selected for the present project, for its suitability and convenience, is Educational Design Research (EDR) or research based on Educational Design. This is understood as a systematic process of analysis, design, development and evaluation of an intervention (a training program, a product or a process) as a solution to a complex educational problem. It is necessary to overcome the practical deficit of research in educational technology, considering it more as a process than as a tool, and approaching its complexity from a systematic view and from the collaboration, generating values ​​that guide its use for professionals.

We consider the EDR as a mixed and dynamic methodology, in which there are decisions already taken and others that are generated throughout the process. This justifies that there are methodological concretions that can not be decided and made explicit a priori. The EDR is not something between that qualitative and that quantitative and can not be defined by the methods it uses, but by the objective pursued: development of innovation grounded.

 

Organization of conferences:

  • [29/06/2015] FIETxs2015: Les competències clau: la competència digital docent.

Publications:

  • Cela, J.M., Esteve, V., Esteve, F., González, J., & Gisbert, M. (2017). El docente en la sociedad digital: una propuesta basada en la pedagogía transformativa y en la tecnología avanzada. Profesorado. Revista de Currículum y Formación del Profesorado.
  • Lázaro, J. L. & Gisbert, M. (2015).El desarrollo de la competencia digital docente a partir de una experiencia piloto de formación en alternancia en el Grado de Educación. Educar, 51 (2), 321-348.  Enllaç: http://educar.uab.cat/article/view/v51-n2-lazaro-gisbert/725-pdf-es
  • Palau, R., Mogas, J., i Dominguez, S. (2018). Creació d'espais d'aprenentatge en un entron virtual 3D. Revista del Congrés Internacional de Docència Universitària i Innovació, 4(2018).
  • Gisbert, M., Esteve-González, V. & Lázaro-Cantabrana, J.L. (2019) ¿Cómo abordar la educación del futuro? Conceptualización, desarrollo y evaluación desde la competencia digital docente. Barcelona: Octaedro, S.L..
  • González Martínez, J., Camacho Martí, M., & Gisbert Cervera, M. (2019). Inside a 3D simulation: Realism, dramatism and challenge in the development of students' teacher digital competence. Australasian Journal Of Educational Technology,35 (5), 1-14.  Enllaç: doi:10.14742/ajet.3885
  • Gisbert, M., González, J. y Esteve, F. (2016). Competencia digital y competencia digital docente: una panorámica sobre el estado de la cuestión. RIITE. Revista Interuniversitaria de Investigación en Tecnología Educativa, 0, 74-83. Enllaç: http://dx.doi.org/10.6018/riite/2016/257631
  • Sánchez-Caballé, A.;  Gisbert-Cervera, M. & Esteve-Mon, F. (2019) La competencia digital de los estudiantes universitarios de primer curso de grado. INNOEDUCA. Intenrational Journal of Technology and Educational Innovation, 5(2). 104-113.
  • Esteve, F., González, J. Gisbert, M., & Espuny, C.(2017). Los graduados universitarios y su competencia digital. Chumaceiro, C., Ramos, F. &  Hernández, J. (Coords.) Procesos Formativos para el siglo XXI. (pp. 78- 97). Venezuela: CECAR.
  • Sánchez-Caballé, A., Esteve-Mon, F. & González-Martínez, J. (2020) What to Expect When You Are Simulating?  About Digital Simulation Potentialities in Teacher Training. International Journal of Online Pedagogy and Course Design, 10(1). In press.
  • Mogas, J., Palau, R., & Holgado, J. (2020). Uso de un mundo virtual 3D para diseñar y construir aulas como ambientes de aprendizaje: Evaluación desde la perspectiva smart classroom. In R. Roig-Vila (Ed.), La docencia en la Enseñanza Superior. Nuevas aportaciones desde la investigación e innovación educativas (pp. 761-770). Octaedro. https://octaedro.com/libro/la-docencia-en-la-ensenanza-superior/ 

Comunications:

  • Domínguez, S. & Mogas, J. (2017). Espais virtuals d'aprenentatge. IV Fòrum Internacional d'Educació i Tecnologia (FIETxs2017). Universitat Autònoma de Barcelona (UAB), Barcelona, Catalunya.
  • Esteve-González, V., Domínguez, S. & Damevska, L. (2017). Diseño de una propuesta didáctica para el desarrollo de la competencia digital docente usando técnicas de gamificación. (Presentació de comunicació). XX Congreso Internacional EDUTEC 2017: Investigación, Innovación y Tecnologías, la triada para transformar los procesos formativos. Edutec 2017. Chile.
  • Sánchez-Caballé, A., Lázaro-Cantabrana, J.L. & Gisbert-Cervera, M. (2018) COMDID: una eina per a l’autoavaluació per a la millora del desenvolupament professional. CIEDO 2018. Barcelona, Spain.
  • Sánchez-Caballé, A., Gisbert-Cervera, M. & Esteve-Mon, F. (2018). La competencia digital de los estudiantes universitarios de primer curso de grado. EDUTEC 2018. Edicions de la Universitat de Lleida / Asociación EDUTEC. Enllaç: DOI: 10.21001/edutec.2018
  • Lázaro-Cantabrana, J.L.; Sanromà-Giménez, M.; Molero-Aranda, T. & Gisbert- Cervera, M. (2019). Evaluación de la CDD a partir del video análisis de ambientes de aprendizaje creados en un entorno virtual 3D. Redes-Innovaestic 2019, Alcanant, Espanya.
  • Mogas, J. (2018). Simulació d'espais d’aprenentatge al laboratori virtual SIMUL@B. V Fòrum Internacional d'Educació i Tecnologia (FIETxs2018). Blanquerna - Universitat Ramon Llull (URL), Barcelona, Catalunya.
  • Mogas, J., Palau, R., & Holgado, J. (2020). Disseny i construcció de l’aula com a ambient d’aprenentatge mitjançant un món virtual 3D. XVIII Jornadas de Redes de Investigación en Docencia Universitaria (REDES 2020) & IV Workshop Internacional de Innovación en Enseñanza Superior y TIC (INNOVAESTIC 2020). Universitat d’Alacant (UA), País Valencià.

 


Doctoral Thesis:

  • Lázaro, J.L. (2015) . La competència digital docent com a eina per garantir la qualitat en l’ús de les TIC en un centre escolar (Doctoral dissertation). Enllaç: https://www.tdx.cat/handle/10803/312831
  • Esteve-Mon, F. (2015) La competencia digital docente: Análisis de la autopercepción y evaluación del desempeño de los estudiantes universitarios de educación por medio de un entorno 3D. (Doctoral dissertation). Enllaç: http://www.tdx.cat/handle/10803/291441?show=full